Skip to content
Aleges WikiThe player's encyclopedia
Browse the encyclopedia
⌂ Wiki home Game database Player handbook Minigames & rewards Donation store & current offers
Bossing & raids
Combat & loot
Economy
Game systems
Getting started
Interfaces
Items & equipment
Items & upgrades
Perks & progression
Skills
Skills & activities
World & activities
Open perk planner ↗ Staff: propose a guide
← Items & equipmentItems & equipment

Dragon arrow

Item 11212

Item details

Dragon arrow
Item ID
11212
Tradeable
Yes
Stackable
Yes
Inventory actions
Wield

Equipment & requirements

Equipment slot
Ammo
Ranged Level
60
Ranged Strength Bonus
60

Where it appears in drop tables

Click a monster for its full reward table. Rates below are base references; task bonuses and encounter conditions can change your result.

MonsterQuantityBase chance / table rule
Crazy archaeologist#661875 1 in 19 Base table
Elder Korel#15000100 Weight 15 Uncommon
Tormented Demon#1360050–100 Configured denominator: 20Encounter conditions apply; not a final live chance.Base table
Tormented Demon#1360150–100 Configured denominator: 20Encounter conditions apply; not a final live chance.Base table

Related upgrades

No upgrade-station recipe uses or produces this item in the current catalog.

Raids, activities, shops & opening actions

SourceHow this item is involvedQuantity / rule
Blood Money Ranged ShopConfigured reference; no verified active shopkeeper was resolved for this definition in this snapshot.Listed by this shop 25 Blood Money Fixed configured price per purchase.
Chambers of Xeric rewardsPossible reward ceil(capped personal points / 70); capped points ≤ 131,071. Non-stackable multi-item rewards may be noted. Item weight 1; pool weight 1 · Regulartable / Pool 1
Corrupted Gauntlet — completed runPossible reward 50–100 Quantity per selected reward; repeated rolls can combine into a larger stack.Item weight 1; pool weight 1; conditional on selecting this branch on one of 3 completion rolls · Completed common pool
Custom Chambers and Olm-only rewardsPossible reward ceil(capped personal points / 70); capped points ≤ 131,071. Non-stackable multi-item rewards may be noted. Item weight 1; pool weight 1 · Regulartable / Pool 1
Gauntlet — completed runPossible reward 30–80 Quantity per selected reward; repeated rolls can combine into a larger stack.Item weight 1; pool weight 1; conditional on selecting this branch on one of 2 completion rolls · Completed common pool
High tier mystery boxPossible reward 500 Item weight 15; pool weight 1 · High Tier Mystery Box Table / Pool 1
Low tier mystery boxPossible reward 200 Item weight 100; pool weight 1 · Low Tier Mystery Box Table / Pool 1
Slayer chest — tier 1Possible reward 50 One uniform selection from this tier array; repeated entries retain their separate tickets · Tier 1
Slayer chest — tier 2Possible reward 200 One uniform selection from this tier array; repeated entries retain their separate tickets · Tier 2
Slayer chest — tier 3Possible reward 300 One uniform selection from this tier array; repeated entries retain their separate tickets · Tier 3
Slayer mystery boxPossible reward 300 Item weight 20; pool weight 1 · Slayer Mystery Box Table / Pool 1
Wilderness Points ExchangeConfigured reference; no verified active shopkeeper was resolved for this definition in this snapshot.Listed by this shop 10 wilderness points Fixed configured price per purchase.
Aleges catalog snapshot · 2026-10-03