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Wintertodt — reward cart

Acquisition wintertodt-reward-cart
Minigame reward guide

How to obtain these rewards

Ordered unique checks followed by skill-dependent resources when every unique check misses.

What to do

Complete Wintertodt → Search or Big-search the persistent reward cart

Requirements and conditions

  • Participation requires 50 Firemaking. A qualifying completed game needs 500 points: 1 + floor(points / 500) guaranteed cart rolls, plus (points mod 500) / 500 chance of one extra. Donation bonuses can add a roll; storage caps at 8,000.
  • Unique checks stop on the first success. Listed later denominators apply only after earlier misses, not independently.
  • Resource quality uses the corresponding base skill level. Each ordered entry interpolates its endpoints, floors and adds one, clamps to 0–256, then compares a 0–255 roll.
  • Ownership checks include inventory, equipment, bank and the checked house magic-wardrobe storage.

How rewards are calculated

  • Big-search processes up to five rewards per pulse. The cart decrements its balance only after a reward is awarded; free inventory space to continue.
  • Wintertodt store points are separate from cart rolls. The game also credits its store-point balance on a qualifying completion.

A reward-pool weight is its share within that pool, not your overall chance per completion. Eligibility, pool selection and the listed modifiers still apply.

Reward pool

75 entries
RewardQuantityChance or selection rulePool
Coins 2,000–4,999 5 of 25 resource ticketsResource fallback
Saltpetre 3–5 1 of 25 resource tickets; delivered notedResource fallback
Dynamite 3–5 1 of 25 resource tickets; delivered notedResource fallback
Aleges catalog snapshot · 2026-10-03
Catalog sourcekronos-server/src/main/java/io/ruin/model/activities/wintertodt/WintertodtRewardTable.java

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