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← Raids, chests & activitiesRaids, chests & activities

Theatre of Blood — Hard

Acquisition theatre-of-blood-hard
Raid reward guide

How to obtain these rewards

Hard-specific Theatre reward pools and conditions.

What to do

Complete Hard mode → open the Theatre reward chest

Related NPC references

Requirements and conditions

  • Rewards require a completed raid and positive damage (Normal) or positive contribution points (Entry/Hard). Zero-contribution completions receive the no-loot cabbage/message instead.
  • Pool weights apply only inside the selected pool; party deaths, mode, performance, difficulty and active bonuses can change eligibility.

How rewards are calculated

  • Open your Theatre reward chest. Saved unclaimed Theatre rewards can also be collected through the lobby reward chest.
  • The party makes one unique selection; contribution and custom unique modifiers determine the winner. Other eligible players receive three scaled common rolls. Timed completion unlocks additional tertiary rolls.

A reward-pool weight is its share within that pool, not your overall chance per completion. Eligibility, pool selection and the listed modifiers still apply.

Reward pool

43 entries
RewardQuantityChance or selection rulePool
Grimy lantadyme max(1, floor(base roll 26–31 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Grimy dwarf weed max(1, floor(base roll 24–28 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Grimy torstol max(1, floor(base roll 20–24 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Battlestaff max(1, floor(base roll 15–18 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Mahogany seed max(1, floor(base roll 10–12 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Rune battleaxe max(1, floor(base roll 4–4 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Rune platebody max(1, floor(base roll 4–4 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Rune chainbody max(1, floor(base roll 4–4 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Palm tree seed max(1, floor(base roll 3–3 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Yew seed max(1, floor(base roll 3–3 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Magic seed max(1, floor(base roll 3–3 × mode multiplier × party contribution fraction)); Hard multiplier 1.30 within target time, otherwise 1.15. Item weight 1; pool weight 1Loot Table / Pool 1
Vial of blood max(1, floor(base roll 45–60 × mode multiplier × party contribution fraction)) 2 of 30 common-roll tickets choose this before quantity scalingCommon alternative
Clue reward scroll (elite) 1 Normal: 1 in 25 with at least 100 damage. Entry/Hard: performance-scaled tertiary roll.Additional rewards
Lil' zik 1 Separate pet roll: Normal requires at least 100 damage; Hard scales with performance. Perks, donation benefits and active bonuses modify the roll.Additional rewards
Corrupted Symbiosis 1 Normal: bonus check during each of two common rolls, at most one symbol. Hard: a separate check for non-unique recipients.Aleges custom symbols
Nylocas fangs 1 Normal: bonus check during each of two common rolls, at most one symbol. Hard: a separate check for non-unique recipients.Aleges custom symbols
Sanguine dust 1 Only a Hard-mode completion within its party-size target time; the roll is scaled by individual performance.Timed Hard tertiary
Sanguine ornament kit 1 Only a Hard-mode completion within its party-size target time; the roll is scaled by individual performance.Timed Hard tertiary
Holy ornament kit 1 Only a Hard-mode completion within its party-size target time; the roll is scaled by individual performance.Timed Hard tertiary
Aleges catalog snapshot · 2026-10-03
Catalog sourcekronos-server/src/main/java/io/ruin/model/activities/raids/tob/dungeon/room/VerzikRoom.java