Theatre of Blood — Entry
Acquisition theatre-of-blood-entryHow to obtain these rewards
Entry-specific Theatre reward pools and conditions.
What to do
Complete Entry mode → open the Theatre reward chest
Related NPC references
Requirements and conditions
- Rewards require a completed raid and positive damage (Normal) or positive contribution points (Entry/Hard). Zero-contribution completions receive the no-loot cabbage/message instead.
- Pool weights apply only inside the selected pool; party deaths, mode, performance, difficulty and active bonuses can change eligibility.
How rewards are calculated
- Open your Theatre reward chest. Saved unclaimed Theatre rewards can also be collected through the lobby reward chest.
- Entry grants three scaled common rolls and a performance-scaled clue chance. This handler does not grant the normal unique table, pet or Aleges custom symbols in Entry mode.
A reward-pool weight is its share within that pool, not your overall chance per completion. Eligibility, pool selection and the listed modifiers still apply.
Reward pool
30 entries| Reward | Quantity | Chance or selection rule | Pool |
|---|---|---|---|
| max(1, floor(base roll 500–600 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 500–600 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 500–600 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 500–600 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 300–360 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 200–240 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 130–156 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 60–72 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 50–60 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 50–60 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 50–60 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 40–48 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 37–44 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 36–43 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 34–40 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 30–36 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 27–32 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 26–31 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 24–28 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 20–24 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 15–18 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 10–12 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 4–4 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 | |
| max(1, floor(base roll 4–4 × mode multiplier × party contribution fraction)); Entry multiplier 0.20. | Item weight 1; pool weight 1 | Loot Table / Pool 1 |