Pyramid Plunder
Acquisition pyramid-plunderHow to obtain these rewards
A five-minute Thieving challenge across eight rooms. Search rewards depend on both the room and the object, with separate Pharaoh's sceptre and Rocky pet rolls.
What to do
Find the active pyramid entrance near 3289,2801,0, then use Start-minigame on the Guardian mummy (NPC 1779). Search urns, golden chests and sarcophagi while progressing through the rooms.
Related NPC references
Requirements and conditions
- Requires unboosted Thieving 21 to begin. Later rooms require 31, 41, 51, 61, 71, 81 and 91; boosted levels do not unlock rooms.
- Each urn, golden chest and sarcophagus can be looted only once per room per attempt. Failed urn searches can damage and poison you; a snake charm can help after checking an urn.
- A sceptre find ends the attempt and moves you outside. It grants the charged sceptre, with three charges, instead of the ordinary artefact for that chest or sarcophagus; a full inventory drops the sceptre outside.
How rewards are calculated
- Direct urn-search Thieving base XP for rooms 1-8: 60, 90, 150, 215, 300, 450, 675, 825.
- Snake-check Thieving / sarcophagus-opening Strength base XP for rooms 1-8: 20, 30, 50, 70, 100, 150, 225, 275.
- Golden-chest Thieving when scarabs do not appear base XP for rooms 1-8: 40, 60, 100, 140, 200, 300, 450, 550.
- Checking and then looting an urn splits its experience; charming changes the remaining search experience. The listed XP values are base awards before normal account modifiers.
- Sarcophagus opening uses Strength; Rocky rolls occur at golden chests, not urns or sarcophagi. Room tables are presented as possible rewards, without treating every listed artefact as equally likely.
- Artefacts can recharge the sceptre through the Guardian mummy, or be sold to Simon Templeton (NPC 5786). Keep desired recharge materials before selling.
A reward-pool weight is its share within that pool, not your overall chance per completion. Eligibility, pool selection and the listed modifiers still apply.
Reward pool
11 entries| Reward | Quantity | Chance or selection rule | Pool |
|---|---|---|---|
| 1 | Possible artefact: urn rooms 1, 2 | Room searches | |
| 1 | Possible artefact: urn rooms 5, 6, 7, 8; golden chest rooms 5, 6, 7, 8 | Room searches | |
| 1 | Possible artefact: urn rooms 1, 2, 3, 4, 5, 6, 7; golden chest rooms 1, 2, 3; sarcophagus rooms 3, 4, 5, 6, 7 | Room searches | |
| 1 | Possible artefact: urn rooms 1; sarcophagus rooms 1 | Room searches | |
| 1 | Possible artefact: urn rooms 7, 8; golden chest rooms 7, 8 | Room searches | |
| 1 | Possible artefact: urn rooms 1, 2, 3; sarcophagus rooms 1, 2, 3 | Room searches | |
| 1 | Possible artefact: urn rooms 1, 2, 3, 4, 5, 6, 7, 8; golden chest rooms 1, 2, 3, 4, 5; sarcophagus rooms 5, 6, 7, 8 | Room searches | |
| 1 | Possible artefact: urn rooms 3, 4, 5, 6, 7, 8; golden chest rooms 3, 4, 5, 6, 7; sarcophagus rooms 7, 8 | Room searches | |
| 1 | Possible artefact: urn rooms 1, 2, 3, 4, 5; golden chest rooms 1; sarcophagus rooms 1, 2, 3, 4, 5 | Room searches | |
| 1 | Room-dependent special roll from golden chests or sarcophagi; arrives with 3 charges | Special reward | |
| 1 | Separate room- and level-dependent golden-chest pet roll | Pet unlock |