Fight Caves
Acquisition fight-cavesHow to obtain these rewards
Aleges wave challenge ending with TzTok-Jad. The Fire cape is awarded for a successful non-practice run.
What to do
Use the Fight Caves teleport, then enter cave object 11833. The alternate cave action selects a practice wave.
Requirements and conditions
- Practice runs do not award the listed completion items. Earlier exits do not award a Fire cape.
- Starting wave is 45 for a normal entry; donor tiers can start later, up to wave 63. This is not the standard OSRS starting-wave sequence.
How rewards are calculated
- Defeat the wave enemies, protect against Jad and manage his healers. The final successful exit adds the cape to inventory or drops it if needed.
- Non-practice logout requests pause at a wave boundary; logging out early can require repeating the wave.
A reward-pool weight is its share within that pool, not your overall chance per completion. Eligibility, pool selection and the listed modifiers still apply.
Reward pool
2 entries| Reward | Quantity | Chance or selection rule | Pool |
|---|---|---|---|
| 1 | Guaranteed on eligible completion | Completion rewards | |
| Uses lastWave = wave - 1. Base Tokkul is 2 + ((lastWave - 50) × (3 + lastWave)); defeating Jad adds 4,000. Failure rewards also depend on account eligibility. | Tokkul on eligible non-practice exit | Completion rewards |