Doom of Mokhaiotl — delve rewards
Acquisition doom-of-mokhaiotlHow to obtain these rewards
Delve-scaled ordinary rewards, tier-gated uniques and saved pet/clue rewards.
What to do
Complete delves → leave the delve → Look-inside the lobby reward chest
Related NPC references
Requirements and conditions
- Each kill rolls its ordinary reward separately from uniques and tertiary rewards. Delve 1 has no unique roll.
- The three unique items share one unique check; they cannot all be awarded by that single check.
- Quantities use integer truncation in the adjustment term. This differs from simply rounding a percentage of the base amount.
How rewards are calculated
- The chest is unavailable during an active delve. Leave first, then claim to inventory or bank through its normal controls.
- Undelivered quantities remain saved in the chest. A successful Dom roll is saved first and unlocks the pet when claimed.
A reward-pool weight is its share within that pool, not your overall chance per completion. Eligibility, pool selection and the listed modifiers still apply.
Reward pool
30 entries| Reward | Quantity | Chance or selection rule | Pool |
|---|---|---|---|
| Base roll 1–1 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 2–4 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 1 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–1 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–3 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 50–70 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 50–70 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 500–1000 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 500–1000 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 200–600 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 5–15 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 15–50 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 20–60 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 3–6 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–1 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 3 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–3 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 2 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–1 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 3 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 151–400 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 30–90 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 20–35 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 2 of 3 | One regular reward per kill | |
| Base roll 40–70 in steps of 2; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 3 | One regular reward per kill | |
| Base roll 18–75 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 5 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–1 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 1 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 100–300 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 7 of 104; subtable weight 1 of 1 | One regular reward per kill | |
| Base roll 1–2 in steps of 1; amount = base + trunc(base × delve adjustment / 100). Adjustments D1–D9+: -50/-35/0/+5/+10/+12/+14/+17/+20%. | Main weight 7 of 104; subtable weight 1 of 1 | One regular reward per kill |